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Tuesday, November 15, 2011

Capsule WIP2 - Normals + AO

Hi!, pushed this thing a little further, so here's a progress on the low poly, normals and ambient occulsion almost done, still a few tweeks to do and then off to the texturing fase.

Sunday, November 6, 2011

Capsule WIP1

To stay in the hard surface register, here's a sci-fi capsule I started today

AmmoBox - texturing practice

Made this ammobox to practice my hard surface texturing skills.





Friday, October 7, 2011

Comicon 2011 | Jokerette Final Shots

Made a female version of the 'Joker' for the 2011 Comicon Challenge
8250 tri's
2048xDiffuse, Normal, Specular

Marmoset test

Tested out Marmoset with some older work







Friday, September 23, 2011

Comicon Challenge || Jokerette

Hi, haven't updated this blogg in a while, so here are the latest updates on the Jokerette.








normal + AO bake



Texturing wip

Friday, August 19, 2011

Comicon Challenge

A challenge that I just couldn't resist, just had to participate, even with all the other stuff I have to do.
So I'm making a female version of the Joker, the Jokerette :D, I'll keep her quite simple knowing I don't realy have a lot of time to spend on this.
Here's a quick concept sketch.

EDIT:
started playing with zbrush, trying to get a nice head for a mad woman

EDIT:
blocking out the body

EDIT:
still had time to push her a little further, now I'm going to enjoy the nice weather for a while