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Thursday, December 22, 2011

update

Here's an update on the sci-fi bust.



and finished the zombie, this is what I call a speedBust, instead of only practicing sculpting I quickly do the hole pipeline

Saturday, December 17, 2011

Dynamesh Testing

Hi, finaly tested the new Zbrush dynamesh workflow, really great took a sculpt to get used to it. Will try to finish the last two.



Saturday, November 19, 2011

Tuesday, November 15, 2011

Capsule WIP2 - Normals + AO

Hi!, pushed this thing a little further, so here's a progress on the low poly, normals and ambient occulsion almost done, still a few tweeks to do and then off to the texturing fase.

Sunday, November 6, 2011

Capsule WIP1

To stay in the hard surface register, here's a sci-fi capsule I started today

AmmoBox - texturing practice

Made this ammobox to practice my hard surface texturing skills.